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This section is all about the physical landscape of your Minecraft world. You’ll learn about the different biomes you might spawn in and discover the pros and cons of settling in each. You’ll also learn where to search for fascinating naturally generated structures and valuable loot that will help you on your journey.


When you spawn you’ll find yourself in one of several possible biomes – regions with different environments and features. There are advantages and disadvantages to settling in each biome, so you’ll need to decide whether you’re happy to stay put or if you’ll need to search for a more hospitable area.


Desert biomes are barren and inhospitable. Passive mobs don’t spawn here, and rain doesn’t fall, so finding and growing food is difficult. Visit deserts to collect resources but build your base in a more hospitable biome.

There are no trees to provide wood – the surface is covered with sand, dead bushes and cacti.

Desert wells can sometimes be found, too – these are largely decorative but can also be used as a water source.

Desert temples and villages are common features. Both are a great source of materials and also contain loot chests in which you can find more valuable items and blocks


Look out for fossils when mining in desert biomes – they generate 15-24 blocks below the surface and are made of bone blocks. It’s thought they are the remains of giant, extinct creatures .


Savannas are arid, flat biomes covered with dry grass, tall grass and acacia trees. The flat terrain is easy to build on, but farming can be more difficult due to lack of rain.

NPC (non-player character) villages are common, making them a good biome in which to gather resources. See page 34 for more info.NPC (non-player character) villages are common, making them a good biome in which to gather resources. See page 34 for more info.

Horses spawn frequently in savannas. See page 43 for more info on horses.


Extreme hills are impressive to look at, but building is difficult due to lack of flat ground, and exploring is dangerous as you can fall from the many cliffs.

Emerald ore only generates in extreme hills, so it’s a good biome for mining.


Forests are an ideal spawn point as they provide lots of wood for crafting. The surface is covered with oak and birch trees, as well as regular grass and patches of tall grass.

Wolves, which can be tamed to be pets, are commonly found here, but be aware that hostile mobs can use the shade under trees to stay alive during the day.


Flower forests have fewer trees but an abundance of colourful flowers on the ground.


As its name suggests, the birch forest variant contains only birch trees.


Roofed forest biomes are so named because of the dense covering of dark oak trees and huge mushrooms that block out most of the sunlight.


Unless planted on mycelium, huge mushrooms need a light level of 12 or lower to grow. See page 83 for more info on mycelium


Hostile mobs often spawn during the day in this gloomy biome, so it’s best avoided until you’re experienced and well equipped.


Jungles are difficult to travel across and build in due to the hilly terrain and dense covering of trees and bushes. Hostile mobs survive well here and can spawn in the daytime as the tree canopy blocks out a lot of sunlight. This is the only biome in which you can find melons and cocoa. Jungles are worth a visit but avoid settling in these biomes when you first spawn.


Ocelots spawn exclusively in jungles. See page 42 for more info.


Jungle temples are common and contain trapped loot chests – see page 31 for more info